Apr 26April 26, 2022With this update, there’s been a lot of focus on the crop growing system and the parts it needs, along with revamping a few things. We...
Mar 20March 20, 2022February and March have been busy months both in the project and outside of it. There were a few complications with the programming, but...
Jan 21Jan. 21, 2022This month we worked on more assets and inventory/crafting mechanics, as well as trying to expand on how each cooking station and...
Dec 19, 2021Dec. 19, 2021December has been a busy month! There’s been a lot of art progress as well as programming! Coming onto the team is a new programmer,...
Nov 20, 2021Nov. 20, 2021This month has been more of a focus on programming for cooking mechanics and fleshing out how I plan for them to work, as well as some...