With this update, there’s been a lot of focus on the crop growing system and the parts it needs, along with revamping a few things.
We have a few new models for the items you can grow and harvest; carrots, onions, and cucumbers.
We’re working on a few more in-between stages as well, with different types of seeds and sprouts.
Another thing we’ve been working on is concepts for different machines, like the juicer and honey spinner. We’re going through a few designs and trying to settle on what version we think would compliment everything else best.
Otherwise with programming, there’s been a lot of reorganizing and we’ve decided to switch over to Unity’s new input system to make things a little smoother. A few scripts are also going to be rewritten so that everything can be more open and expandable for future things we want to add!
Thank you for reading!